Levelingmaking
Levelingmaking is a design discipline focused on constructing levels and progression systems that guide players through increasing challenges and rewards. It involves pacing, difficulty tuning, and balancing experience points, items, and character capabilities to support a satisfying sense of growth.
While not a widely standardized term, levelingmaking overlaps with established practices in level design, game balancing,
Core concepts include leveling curves or XP requirements, reward structures, encounter design, environmental pacing, and feedback
Practitioners develop design documents, map progression curves (for example, how XP or skill points accumulate across
Common challenges include balancing for diverse playstyles, avoiding over- or under-tuning, preventing burnout, ensuring new content
Applications extend beyond entertainment to educational games, simulations, and gamified systems used for training or motivation.