Lags
Lag is a delay between an input or trigger and its observable effect in a system. It is a broad concept used across computing, networking, multimedia, and physical or biological processes. While the terms latency and lag are related, latency often denotes the inherent time delay in a system, whereas lag emphasizes the observed postponement during use.
Common domains where lag is discussed include network lag, input lag, rendering or frame lag, display lag,
Causes of lag include hardware limitations, software inefficiency, queuing and scheduling overhead, buffering strategies, and network
Mitigation strategies vary by domain. Reducing lag may involve increasing bandwidth and reducing hops in networks,