KillDeath
Killdeath, in gaming parlance, refers to the kill-death ratio (K/D), a statistic used to summarize a player's performance in multiplayer games. The K/D is computed by dividing the total number of kills a player has achieved by the total number of times they have died. A higher ratio is generally interpreted as indicating greater efficiency or effectiveness in combat, while a lower ratio suggests more frequent deaths relative to kills. The term is especially common in first-person shooters and competitive multiplayer titles.
Calculation and interpretation: K/D = kills divided by deaths. If a player has zero deaths, some games
Usage and limitations: K/D is widely used as a simple, comparable metric across matches, seasons, or ladders.
Related metrics include KDA, score per minute, and objective participation, which provide a fuller picture of