ISOGUMin
ISOGUMin is a lightweight, open-source, and cross-platform game engine designed for creating 2D games and interactive applications. Developed primarily in the C++ programming language, it emphasizes simplicity, modularity, and ease of use, making it accessible to both beginners and experienced developers. The engine is built on modern C++ standards and leverages libraries like SDL (Simple DirectMedia Layer) for graphics, audio, and input handling, ensuring compatibility across Windows, macOS, and Linux.
One of the key features of ISOGUMin is its modular architecture, allowing developers to integrate or replace
ISOGUMin is distributed under an open-source license, encouraging community contributions and customization. The project maintains a
The engine’s documentation is relatively sparse compared to more established projects, which may pose a challenge