IOPEs
IOPEs, or "In-Out-Out-Entry" patterns, refer to a specific type of sequence in combinatorial game theory, particularly within the context of impartial games like those analyzed using the Sprague-Grundy theorem. These sequences describe the possible moves a player can make in a game position, focusing on the transitions between states. An IOPE is characterized by a sequence of moves where a player first removes objects (the "In" and "Out" phases) before making a final move that alters the game state (the "Entry" phase). This pattern is often used to analyze complex game structures, such as those involving multiple heaps or layered moves.
The term originates from the study of games where players alternately remove objects or make moves that
IOPEs are particularly useful in games with layered or nested move options, such as those involving multiple
While IOPEs are a specialized tool in game theory, they highlight the importance of structured analysis in