ID3D11DeviceGe
ID3D11DeviceGe is not a standard or recognized identifier within the DirectX Graphics Infrastructure (DXGI) or Direct3D 11 API. It's possible this is a typo, a custom extension, or a misunderstanding of an API element.
DirectX 11, which is part of the Direct3D family, uses a series of interfaces to manage the
When a Direct3D 11 device is created, it's typically obtained through functions like D3D11CreateDevice or D3D11CreateDeviceAndSwapChain.
The "Ge" suffix is not a conventional part of DirectX interface naming conventions. DirectX interfaces often
If you encountered "ID3D11DeviceGe" in a specific context, it would be helpful to have more information about