Grafiikkaolioita
Grafiikkaolioita, often translated as graphics objects or graphical primitives, are the fundamental building blocks used in computer graphics to represent and manipulate visual elements on a screen. These objects are the most basic shapes and entities that can be drawn or rendered.
Common examples of grafiikkaolioita include points, lines, and polygons. A point is simply a location in a
Beyond these basic geometric forms, grafiikkaolioita can also encompass more complex representations. Curves, such as Bézier
The concept of grafiikkaolioita is central to how graphics software and hardware operate. Rendering engines process