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Gks

GKS, or Graphical Kernel System, is a historical, portable, device‑independent standard for rendering two‑dimensional vector graphics. It was designed to provide a common API that would allow graphics applications to run on different hardware and software environments with consistent behavior.

The GKS API offers a small, device‑independent set of graphics primitives and facilities. Core drawing operations

Historically, GKS emerged in the 1970s as part of an effort to standardize graphics across platforms. It

Legacy and influence: GKS helped shape subsequent graphics interfaces and contributed to concepts that persisted in

Note: GKS can also refer to other entities in different fields; this article focuses on Graphical Kernel

include
polylines,
polymarkers,
and
fill
areas,
along
with
text
rendering.
It
also
supports
cell
arrays
for
color
or
grayscale
images
and
attributes
such
as
line
style,
marker
type,
and
color.
Programs
create
a
GKS
context,
open
a
workstation
corresponding
to
a
target
device
(display,
printer,
or
metafile),
issue
drawing
commands,
and
manage
metafiles
that
record
and
replay
drawing
sequences.
The
interface
is
stateful
and
emphasizes
device
independence,
enabling
the
same
program
to
render
content
on
diverse
devices
without
modification.
was
formalized
as
an
international
standard
in
the
1980s
and
became
influential
as
a
foundational
graphics
API.
GKS
is
considered
the
precursor
to
more
advanced
standards
such
as
PHIGS
(Programmer’s
Hierarchical
Interactive
Graphics
System),
which
extended
and
augmented
the
ideas
of
GKS
for
3D
and
interactive
graphics.
later
APIs,
even
as
it
was
gradually
superseded
by
newer,
more
capable
systems.
Some
legacy
software
and
educational
resources
still
reference
GKS
as
an
important
step
in
the
history
of
computer
graphics.
System.