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GTC

GTC commonly refers to the GPU Technology Conference, an annual event organized by NVIDIA that serves as the company’s flagship developer conference. First held in 2009 in San Jose, California, GTC brings together researchers, engineers, data scientists, and industry partners to explore advances in GPU computing, artificial intelligence, high-performance computing, graphics, and related software ecosystems. The conference features keynote addresses by NVIDIA executives, technical sessions, workshops, hands-on labs, and an expansive technology expo where customers and partners demonstrate hardware and software solutions.

Topics and themes typically include CUDA programming, GPU architectures and accelerators, AI model training and inference,

In response to global events, GTC has adopted virtual or hybrid formats in recent years, expanding online

GTC can refer to other uses in different fields, such as business or esports contexts, but the

HPC,
robotics
and
autonomous
machines,
simulation
and
visualization,
virtual
reality,
and
cloud-native
GPU
acceleration.
Developers
showcase
toolchains
and
platforms
such
as
CUDA,
cuDNN,
TensorRT,
and
NVIDIA’s
software
stacks,
as
well
as
the
Omniverse
collaboration
platform
in
later
years.
GTC
also
serves
as
a
venue
for
product
previews,
architecture
announcements,
and
updates
to
the
CUDA
ecosystem.
access
and
international
participation
while
continuing
to
host
in-person
gatherings
in
locations
around
the
world.
The
event
is
widely
regarded
as
a
barometer
of
NVIDIA’s
technological
priorities
and
broader
GPU-driven
AI
and
HPC
trends.
NVIDIA
GPU
Technology
Conference
is
the
most
prominent
association
in
tech
discourse.