GLglh
GLglh is a lightweight software library designed to simplify working with OpenGL for educational and prototyping purposes. It provides an API that helps developers create rendering contexts, manage shader programs, and handle buffers, textures, and state in a consistent, high-level way. The project emphasizes clarity, portability, and minimal dependencies, making it suitable for classroom demonstrations and small-scale projects.
Origin and development: GLglh originated as a teaching aid in a university graphics course and evolved into
Architecture and features: The core library focuses on resource lifecycle management, a shader manager for compiling
Usage and examples: Typical usage involves creating a rendering context, compiling a shader program, setting uniform
Reception and scope: GLglh has found niche use in teaching environments and small open-source projects. It is