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Filters

A filter is a device or algorithm that selectively passes or attenuates components of a signal according to frequency or other criteria. Filters are used to remove noise, extract desired components, or shape the spectral content of signals. They can be implemented as analog hardware, such as electronic circuits, or as digital algorithms running on processors.

In frequency-based terms, filters are commonly categorized as low-pass, high-pass, band-pass, or band-stop (notch). A low-pass

Implementation and design vary by domain. Analog filters rely on circuit topologies (for example, RC, RLC, or

Applications span audio processing, communications, control systems, and image processing. Filters are used for anti-aliasing before

filter
passes
low
frequencies
and
attenuates
higher
ones,
while
a
high-pass
filter
does
the
opposite.
Band-pass
filters
pass
a
specific
range
of
frequencies,
and
notch
filters
suppress
a
narrow
range.
Spatial
filters
in
image
processing
operate
similarly
on
spatial
frequencies
to
blur
or
sharpen
images.
op-amp
configurations)
to
realize
a
desired
transfer
function.
Digital
filters
process
discrete
samples
and
are
described
by
difference
equations.
They
are
broadly
divided
into
finite
impulse
response
(FIR)
and
infinite
impulse
response
(IIR)
types.
Key
concepts
include
the
frequency
response,
cutoff
frequency,
filter
order,
attenuation,
and
ripple.
In
digital
design,
methods
such
as
windowing,
optimization,
or
transform-based
approaches
(for
example
bilinear
transform)
are
used
to
achieve
desired
characteristics
and
stability,
including
linear
phase
in
some
applications.
sampling,
noise
reduction,
signal
extraction,
and
feature
enhancement.
The
choice
of
filter
reflects
trade-offs
among
attenuation,
phase
behavior,
computational
resources,
and
real-time
requirements.