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Echtra

Echtra is a term used in Irish literature to denote a genre of short mythic-adventure tales. In Old Irish and Middle Irish, echtrae (singular echtra) means "adventure" or "journey," and the echtra stories recount a hero’s voyage and encounters, often with the supernatural or Otherworld. The genre focuses on legendary or heroic figures and blends myth, folklore, and early narrative fiction.

The tales typically feature a journey to Otherworld realms, such as Tír na nÓg, and involve encounters

Historical context and scholarly position: Most echtrae survive in medieval manuscripts dating from the 12th to

Notable examples include Echtra Cú Chulainn (The Adventures of Cú Chulainn) and Echtra Finn mac Cumhaill (The

with
supernatural
beings
like
the
Tuatha
Dé
Danann,
gods,
or
spirits.
Common
motifs
include
magical
gifts,
tests
of
courage
or
wit,
transformative
experiences,
and
a
return
that
may
alter
the
hero’s
status
or
identity.
Echtrai
are
generally
shorter
than
the
longer
saga-epics
but
are
valued
for
their
vivid
episodes
and
narrative
craftsmanship.
the
15th
centuries,
though
they
preserve
an
earlier
oral
tradition.
They
are
associated
with
the
mythological
and
legendary
cycles
of
Irish
literature
and
are
often
grouped
with
adventures
of
renowned
figures
such
as
Finn
mac
Cumhaill
and
Cú
Chulainn.
The
genre
is
distinct
from
chronological
chronicles
or
historical
narrative,
emphasizing
mythic
action,
supernatural
encounter,
and
the
hero’s
voyage.
Adventures
of
Finn).
These
tales
have
influenced
later
Irish
storytelling
and
offer
insight
into
medieval
conceptions
of
heroism,
kingship,
and
the
relationship
between
humanity
and
the
Otherworld.
See
also
Celtic
mythology,
Irish
literature,
and
the
broader
Mythological
and
Fianna/Finn
cycles.