DomainObjekten
DomainObjekten, also known as domain objects, are fundamental concepts in the field of software engineering, particularly within the realm of object-oriented programming and domain-driven design. They represent real-world entities, concepts, or events within a specific problem domain. These objects encapsulate both data and behavior, providing a cohesive way to model and interact with the domain.
Domain objects are typically defined by their attributes (data) and methods (behavior). For example, in an e-commerce
The primary goal of using domain objects is to create a clear and intuitive representation of the
Domain objects are often used in conjunction with other design patterns and principles, such as repositories,