DirectXMath
DirectXMath is a C++ header-only library developed by Microsoft for high-performance mathematical operations commonly used in game development and other graphics-intensive applications. It is designed to work with the DirectX API but can be used independently. The library provides a set of data types and functions for performing vector, matrix, and quaternion operations efficiently.
The core data types in DirectXMath include XMVECTOR, which represents a 4D vector, and XMMATRIX, which represents
DirectXMath offers a comprehensive set of functions for common mathematical tasks. These include vector operations such
The header-only nature of DirectXMath means that developers can simply include the necessary header files in