Cuesand
Cuesand is a term used in human-computer interaction and design discourse to describe a composite mechanism that integrates cues with adaptive signaling to guide user behavior. In this framework, cues—such as visual icons, sounds, or haptic feedback—are presented in conjunction with context-aware signals that adjust their intensity, timing, or content according to the user's state, goals, and environment. The term is a portmanteau of cue and signal, emphasizing the coupling of prompt and response within interactive flows.
Architecture: A cuesand system typically comprises three layers: input cues, contextual processing, and adaptive signaling. Input
Applications: In consumer software, cuesand principles are used to improve onboarding, notifications, and task flows. In
Criticism and standards: There is no universal standard for implementing cuesand, and critics warn that excessive
See also: cue, feedback loop, adaptive design, nudging, human-computer interaction.