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CSG

Constructive solid geometry (CSG) is a modeling technique used in computer graphics, computer-aided design (CAD), and 3D printing to create complex shapes by applying boolean operations to simple primitive solids such as cubes, spheres, cylinders, and prisms.

In CSG, models are represented as a tree where leaves are primitives and internal nodes are operations

Typically, CSG models are converted to a polygonal mesh or boundary representation for rendering, simulation, or

The idea emerged with the development of solid modeling in the 1960s–1980s; it became a standard approach

Applications: Used in CAD systems, solid modeling kernels (though many kernels rely on boundary representations), and

Limitations and considerations: Best suited for models built from simple primitives and well-defined boolean operations. Less

like
union,
intersection,
and
difference.
Evaluating
the
tree
combines
solids
to
form
the
final
shape.
Parameters
of
the
primitives
and
operands
can
be
varied,
making
CSG
a
form
of
parametric
modeling.
fabrication.
The
CSG
approach
maintains
exact,
boolean
geometry
for
the
primitives
and
precise
editing,
but
some
meshes
require
tessellation
for
display.
in
CAD
tools
and
computer
graphics.
The
term
"constructive
solid
geometry"
was
widely
used
to
describe
this
approach.
3D
printing
pipelines.
OpenSCAD
is
a
notable
example
that
uses
CSG
to
model
objects.
convenient
for
organic,
freeform
shapes.
Numerical
precision,
degenerate
intersections,
and
performance
can
be
concerns
for
large
trees.