Bink
Bink is a proprietary video compression format and file format developed by RAD Game Tools for efficient playback of full-motion video in computer games and other software. The codec is designed to deliver high-quality video with low CPU overhead, enabling smooth playback of cinematic sequences on a wide range of hardware and platforms.
Introduced in the late 1990s, Bink quickly became a popular solution for embedding pre-rendered cutscenes in
Technical characteristics of Bink include lossy compression optimized for fast decoding, streaming playback, and broad cross-platform
Licensing and usage: Bink is a commercial, proprietary technology. Developers obtain licenses from RAD Game Tools