Beziérkäyrät
Bézier curves are mathematical representations of smooth curves commonly used in computer graphics and related fields. They are defined by a set of control points, where the curve is drawn by interpolating between these points. The simplest form is the linear Bézier curve, which is a straight line segment between two control points. Quadratic Bézier curves use three control points, with the middle point influencing the curvature. Cubic Bézier curves, the most commonly used type, employ four control points to define more complex and flexible shapes.
The mathematical foundation of Bézier curves lies in Bernstein polynomials. The position of a point on a
A key characteristic of Bézier curves is their intuitive control. Moving a control point directly influences