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Backwardscompatibiliteit

Backwards compatibility, also spelled backward compatibility in American English, is the ability of a system to run software, use data, or interact with peripherals designed for earlier versions of itself. It preserves access to legacy content and functionality and is a common goal across computing, consumer electronics, and software ecosystems.

In practice, backwards compatibility can apply to hardware (new devices that can run programs or operate with

Approaches to achieving backwards compatibility include emulation (reproducing older hardware in software), virtualization and compatibility layers

Historical examples illustrate different implementations. IBM PC compatibility allowed a broad range of x86 software to

Trade-offs accompany these benefits. Maintaining backwards compatibility can increase development and testing costs, introduce performance overhead

Overall, backwards compatibility is a strategic consideration that influences product design, software governance, and user experience,

accessories
intended
for
older
models),
software
APIs
(new
software
can
call
functions
of
older
APIs),
and
data
formats
(new
programs
can
read
files
created
by
older
applications).
(shim
libraries
or
mode
settings),
hardware
interfaces
and
adapters,
and
explicit
support
within
software
for
deprecated
formats.
These
methods
aim
to
minimize
disruptions
for
users
and
protect
investments
in
existing
content
and
workflows.
run
on
compatible
machines
from
various
vendors.
Windows
compatibility
modes
and
Mac
Rosetta
2
provide
translation
or
emulation
to
support
older
applications
on
newer
operating
systems.
In
gaming,
consoles
such
as
the
PlayStation
2
and
Wii
offered
varying
degrees
of
legacy
game
support
through
hardware
or
software
means.
from
emulation
or
translation,
create
security
risks
associated
with
legacy
code
or
formats,
and
potentially
slow
innovation
due
to
ongoing
maintenance
requirements.
balancing
the
desire
to
support
existing
assets
with
the
need
to
advance
technology.