Aufbauspiel
Aufbauspiel, literally “construction game,” is a genre of strategy games in which players develop a system, settlement, or economy from limited initial resources. The central aim is long-term development rather than immediate tactical maneuvers; players plan sequences of actions, manage resources, and progressively improve their board or tableau. Victory is usually determined by points, wealth, or the completion of specific objectives.
In board games, Aufbauspiele emphasize resource management, engine-building, and placement or set collection. Play typically proceeds
In video games, the closest analogue is the city-building or construction and management simulation genre, where
Notable examples in the board game realm include Agricola, Le Havre, and Caverna: The Cave Farmers; A
The concept arose within German-speaking gaming communities and design literature to categorize games that privilege construction,