60fps
60fps refers to a video or animation rate of 60 frames per second. Each second, sixty distinct images are displayed or captured. Higher frame rates can produce smoother motion, especially during fast action, but do not automatically improve resolution or image quality. The term is most often encountered in gaming, high-definition video, and streaming, where the pipeline can sustain 60 frames per second from capture to display. Some broadcasts and formats label content as 59.94fps to reflect NTSC-based timing, which is effectively equivalent for practical viewing.
In practice, 60fps is commonly used for interactive content such as video games and virtual reality, as
Tearing and frame pacing can affect perceived smoothness; technologies such as vertical sync or adaptive sync
60fps remains a common target in gaming for responsiveness, while higher frame rates (120fps, 240fps) are pursued