2Dtasolla
2Dtasolla is a theoretical construct used in discussions of two-dimensional representations and their relationship to multidimensional contexts. It refers to how information is arranged and interpreted on a two-dimensional plane, particularly when cues of depth, perspective, or dimensionality are implied rather than physically present.
Origin and usage: The term appears in online discussions and some Finnish-language academic and design literature
Key concepts: The framework distinguishes between the 2D projection or workspace and the dimensional cues that
Applications: 2Dtasolla is used in user interface design, game development (especially isometric or faux-3D styles), cartography,
Relation to other concepts: It intersects with topics such as 2.5D, isometric projection, flat design, and depth
See also: 2.5D, isometric projection, depth cue, flat design.