wandremodellering
Wandremodellering, also known as wandering modeling, is a technique used in the field of computer graphics and 3D modeling. It involves the creation of a 3D model by moving a physical object, such as a wand or stylus, through space while a computer tracks its position and orientation. This data is then used to generate a digital representation of the object.
The process typically begins with the user holding the wand and moving it in the desired shape
Wandremodellering is particularly useful for creating organic shapes and forms that are difficult to achieve through
However, wandremodellering also has its limitations. The quality of the model depends on the accuracy of the