volumenrepräsentation
Volumenrepräsentation refers to methods used in computer graphics and scientific visualization to represent three-dimensional objects or spaces. Unlike surface-based representations which focus on the boundaries of an object, volumetric representations describe the object or space as a collection of discrete elements, often called voxels (volume elements). These voxels are typically arranged in a regular grid and each voxel stores information about the material, density, color, or other properties at that specific point in space.
One common type of volume representation is the voxel grid. This approach discretizes the 3D space into
Another approach is the octree representation. An octree is a tree data structure in which each internal
Rendering volumetric data often involves techniques like ray casting or splatting. Ray casting traces rays through