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volumelicensed

Volumelicensed is a term used to describe a licensing framework for volumetric content and data, such as 3D scans, volumetric video, holographic assets, and other data that exist in three-dimensional space. The concept envisions licensing terms attached to a volume or dataset rather than to a single file, enabling granular permissions across capture, storage, distribution, display, and derivative works.

Core elements include license scope (usage rights, including commercial versus non-commercial), attribution requirements, redistribution allowances, privacy

Applications span cultural heritage and museums releasing volumetric scans, medical imaging repositories sharing datasets under controlled

Relation to other licenses is one of adaptation rather than replacement: volumelicensed can be compatible with

Challenges include legal complexity due to cross-border rights, standardization of formats and metadata, privacy concerns, and

See also: Creative Commons, End User License Agreement, Digital Rights Management, Volumetric video, 3D licensing.

and
consent
constraints,
interoperability
across
formats,
and
metadata
fields
that
encode
the
license
itself.
Governance
may
involve
a
licensing
body
or
platform
that
certifies
datasets,
attaches
licenses,
and
enforces
terms
through
embedded
metadata
and,
where
feasible,
digital
rights
management.
conditions,
game
developers
licensing
volumetric
assets,
and
researchers
sharing
datasets
for
study
and
replication.
The
framework
aims
to
provide
clarity
for
both
creators
and
users
by
defining
rights,
obligations,
and
conditions
tied
to
the
volumetric
nature
of
the
content.
existing
licenses
when
attached
to
volumetric
assets,
offering
a
specialized
layer
for
3D
content
while
leveraging
familiar
concepts
from
licenses
like
Creative
Commons.
It
may
also
require
new
standards
for
volumetric
metadata
and
cross-platform
interoperability.
enforcement
in
decentralized
or
mixed-platform
environments.