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usescoordinate

Usescoordinate is a term used in geospatial software and computer graphics to indicate that a given operation should interpret input values as actual coordinates in a coordinate reference system rather than as abstract, screen-based or local unit coordinates. It may appear as a property on a map layer, a parameter to a rendering or analysis function, or as metadata accompanying a dataset.

In practice, marking a data source or operation as usescoordinate signals that coordinates are in a defined

Typical usage patterns include a boolean flag, a layer option, or a function parameter. Examples in pseudocode:

- renderFeature(feature, { usesCoordinate: true })

- layer.setOption('usesCoordinate', true)

- if (dataset.usesCoordinate) then transformToCRS(dataset.crs) before analysis

Relation to other concepts: usescoordinate is distinct from usesScreenCoordinates, which directs operations to the display space.

Limitations and considerations: proper CRS metadata is essential; without it, enabling usescoordinate can lead to incorrect

CRS
(such
as
WGS
84
or
a
local
projected
system)
and
should
be
treated
consistently
with
other
spatial
data.
This
affects
rendering,
spatial
analysis,
and
data
fusion
by
ensuring
that
distances,
areas,
and
intersections
are
computed
in
the
correct
spatial
frame.
When
usescoordinate
is
false
or
not
set,
coordinates
might
be
assumed
to
be
in
a
different
space
(for
example,
pixel
coordinates
for
screen
rendering),
leading
to
misalignment
with
other
layers.
It
also
connects
with
CRS
handling,
coordinate
transformation,
and
data
interoperability
across
systems
that
consume
or
produce
spatial
data.
results.
When
combining
datasets
with
different
CRSs,
explicit
transformations
are
typically
required
prior
to
applying
usescoordinate.