unsaved
Unsaved refers to data that has not yet been written to non-volatile storage or permanently recorded. In computing, an item is considered unsaved when the current in-memory state differs from the last saved state.
In productivity software, unsaved changes occur when edits exist but have not been written to disk. Closing
In software development, unsaved changes may describe code or configuration edits in an integrated development environment
In gaming, unsaved progress means recent actions have not been written to a save file. Quitting or
In user experience design, forms and input interfaces may warn users about unsaved data when navigating away
Prevention and recovery strategies include enabling autosave, configuring regular manual saves, using version control for code,