unitstiles
Unitstiles are a conceptual building block in grid-based design used to compose maps and levels by combining uniform square units that carry both environmental and entity data. A unitstile pairs a base tile graphic with a small set of data fields describing any unit occupying or associated with that tile, such as terrain type, occupancy, health, or state. In practice, unitstiles are implemented as tiles that can hold metadata about units, allowing editors and engines to render terrain and units in a single grid cell.
Key properties include fixed dimensions (for example, 16x16 or 32x32 pixels), the ability to layer multiple
Typical workflows involve designers building tile sets with base terrains and optional unit data; level editors