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u64

u64 is a name used for a 64-bit unsigned integer type in several programming languages, most commonly associated with Rust, where it denotes a distinct primitive type. It represents non-negative integers and is used when a value must range from zero up to the maximum of 2^64 minus one. In other languages the corresponding type may be named uint64_t, unsigned long long, or simply u64 depending on the language.

Size, range, and representation: as an 8-byte value, u64 can hold integers from 0 to 18,446,744,073,709,551,615.

Operations and behavior: u64 supports standard arithmetic and bitwise operations. Overflow behavior is language-specific: some environments

Usage and considerations: u64 is well suited for large counters, IDs, timestamps in nanoseconds, or bit-field

See also: u32, u128, uint64_t, unsigned integer, endianness.

In
memory
the
value
is
stored
as
binary
data;
the
byte
order
in
memory
is
subject
to
the
machine’s
endianness,
while
the
logical
value
is
endianness-agnostic
for
arithmetic.
wrap
around
modulo
2^64,
while
others
may
detect
overflow
and
raise
an
error
or
panic.
Conversions
between
u64
and
other
numeric
types
typically
require
explicit
casting
or
conversion
functions
to
prevent
data
loss
or
sign
confusion.
manipulations
where
non-negative
values
are
required.
It
is
often
chosen
over
smaller
widths
to
avoid
overflow
in
extensive
computations.
When
interoperating
with
external
data
formats
or
languages,
care
is
needed
to
maintain
consistent
endianness
and
to
handle
conversions
from
signed
or
larger
integers.