Home

u32

u32 is a 32‑bit unsigned integer primitive type in Rust. It represents non-negative whole numbers and is one of several built-in integer types, alongside u8, u16, u64, u128, and usize.

The type stores values from 0 to 4294967295 inclusive and occupies four bytes of memory. In Rust,

Overflow behavior is defined by the language. In debug builds, arithmetic on integers that overflows will cause

Common uses for u32 include non-negative counters, indices in data structures where a fixed width is beneficial,

the
associated
constants
are
u32::MIN,
which
is
0,
and
u32::MAX,
which
is
4294967295.
a
panic,
while
in
release
builds
the
result
wraps
around.
To
manage
arithmetic
safely,
Rust
provides
methods
such
as
checked_add,
overflowing_add,
wrapping_add,
and
saturating_add,
as
well
as
analogous
methods
for
subtraction,
multiplication,
and
other
operations.
bitfields,
and
identifiers
in
serialized
data
or
network
protocols.
While
indexing
and
lengths
in
Rust
typically
use
usize,
u32
is
convenient
for
compact
representations
or
when
interfacing
with
formats
that
specify
a
32‑bit
unsigned
field.
Literals
can
be
annotated
with
a
suffix,
such
as
42u32,
and
the
compiler
can
infer
types
from
context.
You
can
convert
between
integer
types
with
as
or
TryFrom,
though
conversions
may
fail
if
values
are
out
of
range.
For
cross‑platform
data
exchange,
endianness
matters;
u32
provides
to_be
and
to_le
methods
to
prepare
values
for
big‑
or
little‑endian
representations,
while
the
in‑memory
representation
follows
the
platform’s
endianness.