typestate
Typestate is a programming language concept and type-system discipline in which the type of an object encodes the set of operations that are valid for the object's current state. In a typestate system, objects progress through a finite set of states, and methods may be restricted to be callable only when the object is in a specific state. Transitions between states are modeled as part of the type, so sequences of operations that violate the protocol cannot type-check. This can allow compile-time enforcement of resource usage protocols and object lifecycles, reducing runtime errors such as use-after-close or invalid I/O sequences.
Origins and scope: The idea grew from research into object protocols and resource management, with formal typestate
Implementation and patterns: Typestate can be implemented via dedicated type systems or encoding states with phantom
Usage and considerations: Typical domains include file handles, network connections, and multi-step APIs where certain actions