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tradingcard

A trading card is a small card designed to be collected, traded, or used in gameplay. Most cards are printed on thick cardstock and feature an image on the front, with text such as a name, statistics, or flavor information on the back. Cards are issued in sets by publishers, and collectors may seek complete collections or specific characters, teams, or rarities.

Historically, trading cards originated with sports cards in the late 19th and early 20th centuries, expanding

Typical card design elements include a front image, name, set or series symbol, and a rarity indicator.

The market operates through hobby shops, online retailers, and auction platforms. Card quality is often assessed

to
non-sport
subjects
such
as
movies
and
television.
The
modern
landscape
includes
sports
cards,
non-sports
entertainment
cards,
and
official
trading
card
games
or
collectible
card
games
(TCGs/CCGs).
In
gaming,
popular
examples
include
Magic:
The
Gathering,
Pokémon
Trading
Card
Game,
and
Yu-Gi-Oh!,
which
emphasize
gameplay
and
deck-building
in
addition
to
collection.
Many
cards
also
show
statistics
or
abilities
used
during
play,
while
others
are
purely
collectible
with
artwork
and
lore.
Special
variants
such
as
foil
or
holographic
versions,
autograph
cards,
or
relics
embedded
in
cards
are
commonly
produced
to
appeal
to
collectors.
Rarity
levels,
limited
print
runs,
and
team
or
player
popularity
influence
value
in
the
secondary
market.
by
condition,
with
professional
grading
services
assigning
numerical
grades.
Digital
trading
cards
and
blockchain-based
editions
have
emerged,
expanding
trading
and
ownership
into
online
and
decentralized
spaces.
Collecting
communities,
tournaments,
and
exhibitions
contribute
to
the
ongoing
culture
of
trading
cards.