tekstuuriyksiköiden
Tekstuuriyksiköiden, often translated as texture units or texture mapping units, are specialized processors found in graphics processing units (GPUs). Their primary function is to apply textures to three-dimensional models, giving surfaces visual detail and realism. Without texture units, polygons would appear as flat, monochromatic surfaces.
These units work by fetching texel data from texture memory and then applying various operations, such as
The number and capabilities of texture units are key factors in a GPU's overall performance, particularly in