tekstuuripisteisiin
Tekstuuripisteisiin is a Finnish term that translates to "texture points" or "texture units" in English. It refers to a concept within computer graphics, specifically related to how surfaces are rendered and displayed. In essence, tekstuuripisteisiin are the individual elements or coordinates that define the application of a texture map onto a 3D model's surface.
When a 3D model is created, it has geometric vertices that define its shape. To add visual
By assigning tekstuuripisteisiin, developers can control how the texture wraps around, stretches, or scales across the