teksturgiving
Teksturgiving is a term that describes the process of adding texture to a digital asset, typically in the context of 3D modeling and computer graphics. This texture is usually applied to the surface of a 3D model to give it a more realistic or stylized appearance. Textures can be anything from photographic images of wood grain or stone to abstract patterns or procedural noise.
The purpose of teksturgiving is to enhance visual fidelity and convey material properties. Without textures, 3D
Teksturgiving is achieved through various techniques. One common method involves UV mapping, where a 2D image