tapahtumasilmukkaa
tapahtumasilmukka, often translated as “event loop,” is a programming concept used to handle asynchronous events in event‑driven systems. The loop continuously monitors a queue of events or messages, processes them one by one, and can call user‑defined callbacks or handlers in response to each event. The basic architecture consists of a call stack, a call queue (message queue), and a runtime environment that coordinates the transfer of tasks between the two. When the call stack is empty, the loop dequeues the next event and pushes its associated function onto the stack for execution. Once the stack is cleared again, the loop proceeds to the next queued event. This mechanism allows a single thread of execution to handle many interactions—such as user input, network I/O, timers, and inter‑process communication—without blocking on any individual operation.
Introduction of the event loop in the 1960s and 1970s in operating systems such as Multics and
The main advantages of an event‑driven loop are reduced memory overhead and improved scalability for I/O‑bound