surfacesplitting
Surface splitting is the process of partitioning a two-dimensional manifold, such as a surface embedded in three-dimensional space, into multiple pieces called patches. These patches are joined along seams or edges and may be processed independently. The practice is common in geometry processing, computer graphics, and numerical simulation, where working with smaller, simpler pieces can simplify modeling, parameterization, and computation.
Splitting is typically accomplished by defining cut curves or seam networks on the surface. Common approaches
Applications of surface splitting span texture mapping, where seams enable efficient UV parameterization; remeshing and mesh