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strømming

Strømming is a method of delivering multimedia content over the internet in a continuous stream, enabling playback as data is delivered rather than requiring a full download. It is widely used for video and audio distribution, including both live broadcasts and on-demand libraries.

How it works: A client requests a stream from a server, which sends data in small chunks.

Types of strømming include live streaming, which transmits events as they happen, and on-demand streaming, which

Use and economics: Strømming underpins platforms for entertainment, news, education, and gaming. Revenue models typically combine

Challenges and trends: Latency and buffering affect user experience, while bandwidth costs and energy use are

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Modern
systems
use
adaptive
bitrate
streaming
to
adjust
quality
in
real
time
based
on
network
conditions,
often
via
content
delivery
networks.
Content
may
be
protected
with
digital
rights
management
to
control
access
and
copy
protection.
serves
pre-recorded
content.
Common
technologies
involve
HTTP-based
protocols
such
as
HLS
and
MPEG-DASH,
with
formats
like
fragmented
MP4.
Playback
is
supported
across
web
browsers
and
dedicated
apps
on
various
devices.
subscriptions,
advertising,
or
hybrid
approaches.
Rights
management
and
licensing
are
essential
considerations
due
to
copyright
and
regional
distribution
rules.
ongoing
concerns.
Technological
trends
include
higher
resolutions
(up
to
4K
and
beyond),
low-latency
streaming,
edge
delivery,
and
interoperable
digital
rights
management,
driven
by
consumer
demand
and
enterprise
applications.