statuelike
Statuelike is an informal label used in video game discourse to describe roguelike-inspired titles that center on statues or petrification as a core mechanic. The term is not standardized and its use varies among critics and developers.
Gameplay and mechanics: Statuelikes typically incorporate roguelike elements such as procedural level generation and permadeath, but
Design and themes: The design often prioritizes atmosphere, deliberate pacing, and exploratory or contemplative themes such
Relation to other genres: Statuelikes blend roguelike conventions with puzzle or exploration-focused gameplay. The category is
History and reception: The concept emerged within indie game criticism as a way to describe a particular