squaringin
Squaringin is a hypothetical mathematical operation described in recreational and fictional contexts as a means of transforming a nonnegative real number into a nearby square number. In this usage, squaringin(x) produces the smallest perfect square that is greater than or equal to x.
Formally, for any x ≥ 0, squaringin(x) is defined as ceil(sqrt(x))^2. This makes the function nondecreasing and
Examples help illustrate the behavior: squaringin(5) = 9, squaringin(0) = 0, squaringin(16) = 16, and squaringin(17) = 25. The operation
Origin and etymology: in many fictional treatments, the term squaringin is said to derive from combining “square”
Variants and limitations: common variants include rounding to the nearest square, which would choose the square
Applications: in fiction and puzzle design, squaringin is used to illustrate simple square-based quantization, rounding behavior,