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specialattacking

Specialattacking is a term used in gaming to describe the use of attacks or abilities that rely on a character’s special power rather than physical strength. The concept appears across various game systems, where attacks are often categorized as physical or special, and where a character’s effectiveness with special moves depends on a corresponding stat or resource.

In Pokémon, special attacking is a core gameplay concept. Historically, games distinguished between physical and special

Beyond Pokémon, the term can describe any character or class that relies on magic, tech, or skill-based

See also: Special Attack (stat), Physical attack, Magic (gaming), Ability usage.

moves,
with
damage
from
each
type
calculated
using
separate
Attack
(physical)
and
Special
Attack
(special)
stats.
Later
generations
split
the
former
unified
Special
stat
into
Special
Attack
and
Special
Defense.
A
Pokémon’s
Special
Attack
determines
how
much
damage
its
special
moves
deal,
while
factors
such
as
nature,
effort
values,
individual
values,
items,
and
status
effects
can
boost
or
limit
this
power.
Strategy
often
revolves
around
building
a
team
with
strong
special
attackers
and
managing
type
matchups,
coverage
moves,
and
speed
to
outpace
opponents.
power
rather
than
melee
or
brute
force.
In
many
RPGs,
“special
attacks”
consume
mana
or
energy
and
scale
with
intelligence,
spirit,
or
a
similar
stat.
In
real-time
games
and
MOBAs,
special
attacking
may
refer
to
ability
usage,
cooldown
management,
and
resource
conservation,
as
opposed
to
basic
auto-attacks.