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soundsmakes

Soundsmakes is a term used in audio production to describe the deliberate creation and shaping of audible elements through a mix of recording, synthesis, and processing. It encompasses both traditional Foley work and digital sound design, with practitioners aiming to craft textures, atmospheres, or specific sonic events rather than relying on a single source sound.

The word appears in online communities and among indie media producers as a concise way to refer

Typical techniques include field recording, sample-based synthesis, granular and spectral processing, layering, and dynamic processing such

Common applications include film and game sound design, where soundsmakes contribute to ambience, creature vocalizations, impacts,

See also: sound design, Foley, synthesis, audio processing, ambience.

to
the
craft
of
making
sounds
that
support
a
project’s
mood
and
narrative.
It
is
not
tied
to
a
particular
company
or
standard
and
is
often
used
informally
in
discussions
about
workflow,
tools,
and
outcomes.
The
term
likely
blends
"sound"
with
"make"
or
"sound-making"
and
gained
traction
as
affordable
digital
audio
workstations
and
accessible
plug-ins
lowered
barriers
to
experimental
sound
design
in
the
2010s
and
2020s.
as
equalization,
compression,
and
reverb.
The
process
is
iterative:
designers
assemble
initial
sounds,
test
in
context,
then
refine
by
adjusting
timbre,
envelope,
and
spatial
characteristics.
Documentation
often
emphasizes
texture
over
exact
replication.
and
magical
or
sci-fi
effects.
It
is
also
used
in
music
production
for
textural
elements
and
in
podcasts
or
multimedia
projects
to
create
sonic
identities.