sluipgeluid
Sluipgeluid is a Dutch term that translates roughly to “creeping sound” or “stealth noise.” It refers to the audible output produced when a person or character moves quietly, with particular emphasis in stealth-oriented contexts such as video games, simulations, or stage performances. In gaming, sluipgeluid describes the sound profile associated with crouched or slow movement that aims to minimize detection by enemies. Outside of games, the term can be used more generally to describe quiet or unobtrusive movement in real-world situations.
The level of sluipgeluid is influenced by multiple factors. Movement style (sneaking, walking, running) and speed
In game design, sluipgeluid is part of audio design and detection mechanics. Designers balance it to create