scenewillConnectToSessionoptions
scenewillConnectToSessionoptions is a configuration setting or parameter commonly found in software development frameworks or game engines that deal with network sessions and scene management. It dictates how a newly loaded or activated scene should behave in relation to the current network session. Specifically, it determines whether the scene's connection to the ongoing network session should be preserved, re-established, or potentially disconnected.
When a game or application transitions between different scenes or levels, the scenewillConnectToSessionoptions parameter helps manage
The typical values for scenewillConnectToSessionoptions might include options like "persistent," "reconnect," or "new." A "persistent" setting