scenetiedoston
Scenetiedoston is a file format used primarily in the video game industry, particularly for 3D modeling and animation. It was developed by the company Epic Games and is associated with their Unreal Engine, a popular game engine used for creating high-quality, real-time 3D graphics. The format is designed to store 3D models, textures, animations, and other related data in a way that is efficient and easy to use within the Unreal Engine ecosystem.
Scenetiedoston files typically have the extension .fbx, which stands for FilmBox, a 3D modeling and animation
The scenetiedoston format supports a wide range of features, including:
- 3D geometry, including vertices, edges, and faces
- UV mapping for texture coordinates
- Skeletal animation data, including bones and keyframes
- Morph targets for facial animations
Scenetiedoston files can be created and edited using various 3D modeling and animation software, such as