savedmemory
Savedmemory is a computing concept and, in some contexts, the name of software libraries or systems that capture the in-memory state of a running program for persistence. The central goal is to enable a program to resume from a previously saved state after a shutdown, crash, or migration.
A savedmemory system typically operates by tracing memory objects reachable from program roots, serializing them into
Key components often include a memory tracer or heap walker, a serializer, a storage backend, and a
Common use cases include crash recovery for long computations, live migration of processes in distributed settings,
The term is used in academic literature and in several open-source projects, but there is no widely
For related topics, see checkpointing, snapshotting, persistence and memory dumps.