Home

resumability

Resumability is the property of a system, task, or computation that allows pausing execution and later continuing from a saved intermediate state. It aims to avoid restarting from the beginning after an interruption. Achieving resumability typically requires a persistent representation of progress, a stable way to apply saved state, and a failure model that supports recovery.

Techniques used to enable resumability include checkpointing, where full or incremental state is captured at intervals;

Resumable behavior is relevant in several contexts. Long-running simulations and data analyses benefit from checkpoints that

Advantages include fault tolerance, reduced wasted work, and greater control over long processes. Trade-offs involve additional

Resumability is a broad concept in computing and is closely related to persistence, checkpointing, and fault-tolerant

serialization
of
program
state
for
later
restoration;
and
event
sourcing,
which
records
changes
as
a
sequence
of
immutable
events.
In
software
design,
resumable
constructs
such
as
generators,
coroutines,
and
asynchronous
workflows
provide
explicit
points
where
execution
can
be
paused
and
resumed.
permit
pause-and-resume
across
sessions.
Distributed
and
cloud
environments
rely
on
durable
state
and
idempotent
restarts
to
recover
from
failures.
Network
transfers
and
downloads
may
use
partial
data
and
byte-range
requests
to
resume
after
interruptions.
storage
and
processing
overhead,
complexity
in
maintaining
consistent
state,
and
the
need
for
careful
design
to
ensure
idempotence
and
determinism
during
restarts.
systems.