renderingagnostic
Renderingagnostic is a design principle in graphics software describing an approach where the rendering output and pipeline are decoupled from application logic, allowing the same scene data and rendering commands to be executed by different rendering backends. The term, often written renderingagnostic or rendering-agnostic, emphasizes backend-agnostic compatibility rather than a single renderer.
Implementation is typically achieved through an abstract rendering interface or render backend API that defines resources
Benefits include improved portability across platforms, easier testing and experimentation with different backends, and the ability
Challenges involve maintaining feature parity and performance across backends, shader portability and translation (for example HLSL,
In practice, renderingagnostic approaches appear in cross-platform engines, graphics toolkits, and web graphics libraries that aim