reductiontainment
Reductiontainment refers to a phenomenon where the intensity or difficulty of a challenge or problem is reduced to the point where it is no longer enjoyable or engaging. This can occur in various contexts, such as puzzles, games, or cognitive tasks. When a challenge is too easy, it can become monotonous or boring, leading to a loss of interest or motivation.
Reductiontainment is often seen as the opposite of "incremental increase in difficulty," where challenges become progressively
One possible reason for reductiontainment is the human desire for a sense of accomplishment and self-efficacy.
In some cases, reductiontainment can be intentional on the part of game designers or teachers, who may