prismaticblock
Prismaticblock is a term used in some geometric, computational geometry, and voxel-based graphics discussions to describe a three-dimensional primitive formed by extruding a polygonal base along a straight axis. In this sense, a prismaticblock can be any prism: triangular, rectangular, pentagonal, or more generally n-gonal, provided the two bases are congruent polygons parallel to each other and the side faces are parallelograms. The height of the block is the distance of extrusion between the bases. The shape is a right prism if the extrusion is perpendicular to the base plane; otherwise it is an oblique prism.
Properties typically associated with a prismaticblock include having two parallel, congruent bases and a set of
Construction and use: In voxel-based rendering and tiling, prismaticblocks serve as flexible building units for representing
Note: the term is not universally standardized and is often used interchangeably with “prism” or described informally